On the runtimes side there are: a selection of new functions you can use for loading sprites asynchronously, getting information on particles and structs, and also for toggling the window border on Windows games a new event when audio has finished playing Apple ProMotion support on those devices which have suitable screens the ability to have a remote machine perform additional tasks required by extensions (plus several other additions to extensions support) and websockets now sends a suitable user-agent header on more platforms, which will fix compatibility issues for some stores/services.
April’s 2023.4 release brings to the IDE: improvements to the licensing UI and an offline support fix multiple performance fixes string templates which allow you to compose strings with expressions in-situ inside the Code Editor new ways to launch and clean your project, along with various other optimisations inside the IDE to help cut down on build times another new set of filters in the Room Editor and for use in your games plus a large number of bug fixes.